Producing quality, efficient code to last.
Roblox Programmer since 2019
View My WorkSkills:
Past Work - Videos
Interactive demonstrations of my game systems and features
AI Shopping System
An AI Shopping System featuring random selection of food items, checkout system, cash system, placement system, and restock system.
Horror Game System
Featuring trigger cutscene, objective system, advanced AI NPC that only targets you if it sees you with its eyes, death system, revive system
Lobby Creation System
Featuring lobby creation system with level requirements, friends only option, unique join code, public lobby display, seamless party teleportation into experience
Horror Game Lobby
Featuring basic menu system, car system to enter lobby, robux shop, nametag shop, working inventory/nametag system, global leaderboard system with periodic updates
Carry System/Obby System
Featuring carry system, advanced obby system with dynamic checkpoints, specialized obby that you have to use the ability to switch characters - being a core feature, special tools
UGC Claiming System
Featuring customizable UGC Code claiming/purchasing system with stock
Blox Containment Facility
Featuring daily rewards, menu system, dynamic nametag/leaderboard system, XP/role system, alarm system, advanced moderation system with logging and panel.
Serverside Anticheat
An anticheat on the server that prevents movement exploits (harder to bypass since it's not client sided)
Story Game System
Featuring camera manipulation, story game system, dialogue system
Hanover Admin
An admin system with customized permissions, modules, and customizability
Past Work - Code Snippets
Clean, efficient code showcasing my programming expertise

Status Effect Manager - Creation
Featuring customizable blueprint for status effects on entities (Ex: freeze)

Status Effect Manager - Tick
Featuring custom functions for status effect creation/tick

Door System
Featuring Signal, door system with hover/click actions, adaptible to multiple door systems.


Objective System
OOP Objective System for a horror game with triggers such as proximity prompts, customizable and efficient

Advanced NPC Enemy System
Featuring attacking player system only when in range of vision using dot products (vectors) - (not when player is behind, etc.)

Lobby Creation System - Story Game
Featuring lobby creation system like in story games with custom host GUI, friends only option, and dynamic billboards
Client Testimonials
What my clients say about working with me
Frequently Asked Questions
Common questions about my services and process
Ready to Work Together?
I'm excited to help bring your Roblox game ideas to life! Get in touch to discuss your project.